The Effective Developer: Part 2
/Focusing on contribution, Making strength productive, and the difference between Readers and Listeners are explored in the context of game development.
Read MoreFocusing on contribution, Making strength productive, and the difference between Readers and Listeners are explored in the context of game development.
Read MoreMarshal explores the emotional potential that an interactive medium naturally provides. He talks about what games have accomplished so far and looks to the future.
Read MoreFailure is a big part of any serious endeavor, and game development is no different.
Read MoreMany of the concepts of "The Effective Executive" can be applied to game development. Nick explores just a few of them in this post.
Read MoreMarshal talks about the lessons he learned early-on from working in games and how those lessons inform the work he does now.
Read MoreA game studio that collaborates with organizations that have interest in, but no presence in the gaming industry, to create video games that are truly unique.