Eye of the Beholder
/Anthony walks you through the "Three Laws" of 2D background art, with classic examples!
Read MoreAnthony walks you through the "Three Laws" of 2D background art, with classic examples!
Read MoreAnthony drills the absolute necessity of trimming the fat from your early ideas and starting small.
Read MoreVideo games are about more than entertainment. We should be using video games to bring people together and to enhance the education of the next generation.
Read MoreAnthony leads you through the PRE-pre-production stages that he takes in order to design a game for business and pleasure.
Read MoreHow can video games innovate and evolve if the community is so scared of losing the status quo?
Read MoreA game studio that collaborates with organizations that have interest in, but no presence in the gaming industry, to create video games that are truly unique.