Here you can find a list of Unreal Engine 4 Blueprints that we have created for Xeno. This page will cover all types of functionality, from opening a door to shooting a gun. We will constantly be adding more Blueprints as development progresses. If you have any questions or comments, feel free to get in touch with us!
Crouch the player character
Open/close a door based on proximity
Implement accuracy, aka "randomize spread" of bullets
Make the player sprint
Display if the player is sprinting
Set a projectile's speed, and enable tracer rounds