UE4 Blueprints

Here you can find a list of Unreal Engine 4 Blueprints that we have created for Xeno.  This page will cover all types of functionality, from opening a door to shooting a gun.  We will constantly be adding more Blueprints as development progresses.  If you have any questions or comments, feel free to get in touch with us!


Crouch the player character
 

Open/close a door based on proximity

Implement accuracy, aka "randomize spread" of bullets

Make the player sprint
 

Display if the player is sprinting
 

Set a projectile's speed, and enable tracer rounds

Take damage