It's been two weeks and I'm still eyeballs-deep in artwork for Shibe Warz as well as pre-pre-development for our next project that we're primed to start in January 2014. So with this in mind, bear with me that this blog post will be brief and will include (FINALLY) some more much-needed screenshots of what I've been working on in the Art department.
Firstly, I'd just like to say that I've never had more respect for animators and, even further behind-the-scenes, animation riggers, than at this point in my life. Animation is a huge deal, and a very huge burden if you're not familiar with the ins-and-outs of its technical mechanics.
I've fallen in love with every single aspect of video game art, and find myself wishing that I'd been dabbling in it for the past ten years (which I will probably forever refer to as my "lost decade"). I have several mountains of knowledge to gain with respect to Art in gaming (and Art in general), but what I've learned through hands-on experience has been exquisite and absolutely invaluable. I highly suggest getting your feet wet and your hands dirty, and downloading the freeware Blender for starters. There are tons and TONS of tutorials on YouTube and BlenderGuru.com for you to peruse at your leisure and learn the ins-and-outs of the Digital Art world.
Over the course of the past two months, I've probably stared at this main character and all of his equipment sets a grand total of 75% of my contributed dev-time. I'm absolutely sick of looking at him, but I regret that a game developer's work is never done.
I hope this has been somewhat informative for you, and that it's something you can take away and get excited about for the upcoming turn-based tactical strategy game Shibe Warz, coming soon from us at Verus Games. We're very passionate about video games, video game creation, and our players. Stay tuned for more info from us and be sure to check out our other DevBlog articles below, and our Games section up-top to see how far we've come!
Thank you for reading, and we hope you have a good holiday if you're celebrating in any way.
~Anthony, Creative Lead